If I were to post a (small) API extension suggestion that fixes OpenGLs problems with multimon and threading, would any ISVs be game for it?
@jwatte @vurrow How so? Last I checked it didn't even have queues for sync, only waits and polling? Sounds like select() et al to me!
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@cmuratori@jwatte @vurrow Maybe I missed something... or it could be that they updated it after the beta or something? -
@cmuratori @vurrow I didn't say it was complete! But select() never tells you "x is done" _at all_, so barriers are a step forward! - Show replies
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