@cmuratori I actually found about it out of desperation. I couldn't get context-sharing to work, then I found some obscure forum post [1/2]
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@matiasgoldberg@cmuratori [2/2] forum post about it; I tried and bam! worked on all vendors, including glxMakerCurrent! - Show replies
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@JesseRMeyer
@matiasgoldberg Ain't much to cover - just that wglMakeCurrent() works with other HDCs than the one used to create the context. -
@cmuratori @JesseRMeyer@matiasgoldberg Assuming there's no significant speed hit for it, this make's it _way_ easier to target multimon.
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@JesseRMeyer
@matiasgoldberg Sure, we can cover it then - it's not a lengthy explanation.Thanks. Twitter will use this to make your timeline better. UndoUndo
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