Crude preview of the "clean multi-target OpenGL rendering with a simple extension" post: http://mollyrocket.com/casey/blog_0032.html … Opinions please!
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@cmuratori@matiasgoldberg@nlguillemot Not sure if that's what you want, but if it is, we'd just need to push people to adopt it... -
@cmuratori@matiasgoldberg@nlguillemot ... since the spec already exists.
End of conversation
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