Crude preview of the "clean multi-target OpenGL rendering with a simple extension" post: http://mollyrocket.com/casey/blog_0032.html … Opinions please!
@matiasgoldberg @nlguillemot Does that actually work in practice? Because if so, that is a really big deal...
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@cmuratori@matiasgoldberg@nlguillemot Also, regarding alternative SwapBuffers, there this: https://www.opengl.org/registry/specs/NV/wgl_swap_group.txt … -
@cmuratori@matiasgoldberg@nlguillemot Not sure if that's what you want, but if it is, we'd just need to push people to adopt it... - Show replies
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