If I were to post a (small) API extension suggestion that fixes OpenGLs problems with multimon and threading, would any ISVs be game for it?
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@cmuratori@Jonathan_Blow @vurrow I mean, if you make that write up, it may help people who are using OGL regardless of Vulkan's release -
@arithma@Jonathan_Blow @vurrow The write-up is about D3D12/Mantle/Vulkan-style APIs, not about OpenGL. - Show replies
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