If I were to post a (small) API extension suggestion that fixes OpenGLs problems with multimon and threading, would any ISVs be game for it?
@cmuratori I think you can do it with literally one wgl call, and everything would go from being a nightmare to working smoothly.
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@cmuratori So if there were enough interest for it, I think it wouldn't be hard to convince IHVs that it was worthwhile... -
@cmuratori what would that call be and do ?
End of conversation
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