@cmuratori lots say this. I have a translation:
The witness breaks the naive rules I invent on first inspection and never reevaluated
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@cmuratori there are not (of the ones I've played so far anyway, well past "Endgame"), but many players don't test their understanding. -
@cmuratori (Many will not go back to look at solved puzzles as they adjust their mental ruleset, for example.) - Show replies
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@cmuratori I would say the puzzles that reset as a brute-force deterrent "break the rules".. unless there's a rule I don't understand. -
@sssmcgrath That only occurs on ones where brute-forcing was a risk (where there's only, say, 16 or 32 possible traces, etc.) - Show replies
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@cmuratori I haven't found any that broke the rules. The game is often designed to create an interesting arc of understanding though, where -
@cmuratori some puzzles will lead you to likely draw incorrect conclusions about the underlying ruleset, so that the discovery can be more - Show replies
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@angrytoad1@cmuratori Hmm... Those are some of my favorite puzzles in the game. -
@mvandevander@angrytoad1 Like many things, what kinds of puzzles you enjoy probably varies from person to person, I suspect. - Show replies
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@ProfBMoriarty
@sssmcgrath Can you post a screenshot? (I figure it would be easier than trying to describe the one you're thinking of :)Thanks. Twitter will use this to make your timeline better. UndoUndo
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