@LubaRaph @NickPopovich @Steam_Spy @Jonathan_Blow I think it probably depends on the game and the cost of living in the developer's area.
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Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Steam_Spy@Jonathan_Blow At 9% or 10%, even a game which perhaps nets $300k-$500k...1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Steam_Spy@Jonathan_Blow ... is looking at only $50k coming back from a Mac port.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Steam_Spy@Jonathan_Blow For some cost-of-living locations, that may be worth it.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Steam_Spy@Jonathan_Blow But in, say, Seattle or Bay Area? Forget it!1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Steam_Spy@Jonathan_Blow That's not even in the ballpark of being a worthwhile expense.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Steam_Spy@Jonathan_Blow For The Witness, which may be a big seller, then it may be worth it...1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Steam_Spy@Jonathan_Blow ... but for the average indie game, highly questionable, I think.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@NickPopovich@Jonathan_Blow Good point. But instead of the cost of living, I‘d say it depends on whether the 10% increase in …1 reply 0 retweets 0 likes -
Replying to @LubaRaphael
@cmuratori@NickPopovich@Jonathan_Blow … sales inflates your total development effort by more or less than 10%. If its less but still more…2 replies 0 retweets 0 likes
@LubaRaph @NickPopovich @Jonathan_Blow I can't speak for Jon, but it's not just dollars. It's the actual mental overhead.
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Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Jonathan_Blow So yes, maybe you look and go "this will _definitely_ get us a net $20k after cost."1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori @LubaRaph@NickPopovich@Jonathan_Blow I just don't see it being a productive use of _mental_ energy for an SF outfit.1 reply 0 retweets 0 likes - Show replies
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