@Steam_Spy @cmuratori what a ridiculous thing to say.
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Replying to @katanadash
@katanadash@cmuratori Why? Do you believe that art is stagnant and should be devoid of any progress?2 replies 0 retweets 0 likes -
Replying to @Steam_Spy
@Steam_Spy@katanadash But the point is that the goal of the artist might not have an available metric.2 replies 0 retweets 1 like -
Replying to @cmuratori
@cmuratori@katanadash So there is nothing measurable developer actually cares about in his game?1 reply 0 retweets 0 likes -
Replying to @Steam_Spy
@Steam_Spy@katanadash Well, what metrics would you have used to improve "Ulysses"? How about "The Tempest"?2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@katanadash those aren't games as far as I'm concerned.1 reply 0 retweets 0 likes -
Replying to @Steam_Spy
@Steam_Spy@katanadash Ah, I see. So metrics work for games even though they don't work for other mediums?2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@katanadash As I said, analytics is a tool, not a magic powder :)1 reply 0 retweets 0 likes -
Replying to @Steam_Spy
@Steam_Spy@katanadash And like all tools, they only work for specific tasks.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@Steam_Spy@katanadash Improving _all_ games is not a specific task, it's a blanket statement.1 reply 0 retweets 0 likes
@Steam_Spy @katanadash And I claim that metrics are as likely to hurt a game as they are to help it if applied broadly.
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Replying to @cmuratori
@cmuratori@katanadash Oh, and you can probably kill yourself with aspirin. Doesn't make it less useful.1 reply 0 retweets 0 likes -
Replying to @Steam_Spy
@Steam_Spy@katanadash But it does mean the statement, "aspirin can improve all people's lives" is patently false.2 replies 0 retweets 1 like - Show replies
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