Only thing I haven't been able to figure out in Blender yet: is there a way to do a render node input that changes the _camera_?
@MBZphoto You can add multiple cameras just fine, and you can pick which camera you want for the scene...
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@MBZphoto ... but what you can't do is have the render layers composite node pick a _different_ camera than the active one for that scene. -
@cmuratori hm… I know in Modo you can select the different cameras to have it render from. I’ll take a look in a moment.
End of conversation
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