Only thing I haven't been able to figure out in Blender yet: is there a way to do a render node input that changes the _camera_?
@cmuratori It would save some unnecessary scene duplication that has to go on at the moment when you want to render multiple angles.
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@cmuratori Ask@andrewpprice - if anything, he should at least understand the questionThanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori what are you using blender for? what project? -
@cmsimike Our Super Ultra Top Secret Molly Rocket® Interactive Fiction Project™. - Show replies
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@cmuratori you should be able to add multiple cameras to a scene -
@MBZphoto You can add multiple cameras just fine, and you can pick which camera you want for the scene... - Show replies
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@cmuratori Can there only be one camera? Can you write a script to nice the camera, render, put it back? -
@jwatte Scripting handles this just fine (that's what I'm doing right now) but Blender already has comp nodes, and it'd be a nice feature.
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