Dude, SOMA is awesome.
@mvandevander @AbnerCoimbre So, even though Amnesia is 100% "backwards" game design, you still thought it was good, I guess?
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@mvandevander@AbnerCoimbre Is the stuff you said in the lecture only design stuff you do for your games, but other people can ignore it? :P -
@cmuratori@mvandevander Aaaand that's my cue to go to bed o/ - Show replies
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@cmuratori@AbnerCoimbre The puzzles in Amnesia are not really the interesting part of the game imo. -
@cmuratori@AbnerCoimbre The point of my lecture was also not to say that Monkey Island was a bad game, just that the reasons that it is - Show replies
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