@cmuratori It’s insane what you have to do to get things working.
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori Is HTML the right medium for that kind of stuff? I miss the web :(Thanks. Twitter will use this to make your timeline better. UndoUndo
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@nlguillemot WebGL is not HTML. It's OpenGL. Shitty OpenGL, but based on OpenGL. Designed by other people. Who knew who they were doing.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori Looking forward to the <BitBlt> tag!Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori The Canvas drawing operations can do that. HTML is more like RTF, which couldn't do that either.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori You can't even rotate the palette!Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori specifics of things we could do in 81 that can't be done in a 2d canvas tag? -
@ryanmalm I'm talking about HTML's own compositor, eg., if you do not write your own renderer. - Show replies
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