Spent the morning learning more about quaternions than anyone probably should... turns out half the shit was written by @cmuratori .. hmm
@sssmcgrath It was a timing thing. Nobody had tried to do a high-throughput real-time animation system with quaternions before, it seemed
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@sssmcgrath So I had to figure out a bunch of shit, the most important being the n-way linear blend. Nobody thought that worked with quats. -
@sssmcgrath But they were wrong :) - Show replies
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