Comprehensive comparison of GPU blur strategies, and tightly related to bloom filtering. Very cool stuff:https://software.intel.com/en-us/blogs/2014/07/15/an-investigation-of-fast-real-time-gpu-based-image-blur-algorithms …
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@cmuratori@Jonathan_Blow can't speak in general but Eugene d'Eon get it very close to a 2d conv. And we got reasonably close with 1 passThanks. Twitter will use this to make your timeline better. UndoUndo
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