@cmuratori I wrote an editorial about draw calls recently. Curious if you have any opinions on the topic in general:
http://www.pcper.com/reviews/Editorial/What-Exactly-Draw-Call-and-What-Can-It-Do …
@scottmichaud ... because you could imagine a card which could "render the whole frame in one draw call" or something.
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@scottmichaud Stupid example, but you can imagine the difference between a GPU with texture arrays and one without. -
@scottmichaud The one without may have to use lots of individual draw calls, one per texture. - Show replies
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