@cmuratori naïve port of DX11 -> DX12 renderer: whoops, 2x slower. Try to optimize a bunch: about same perf.
@solid_angle @Jontology @Reedbeta @NIV_Anteru @aras_p @matiasgoldberg The level of abstraction isn't really the issue here.
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@cmuratori@solid_angle@Reedbeta@NIV_Anteru@aras_p@matiasgoldberg It's more about being able to structure PC code similar to consol 4 meThanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori@Jontology@Reedbeta@NIV_Anteru@aras_p@matiasgoldberg what do you think the issue is then? I am unclear. -
@solid_angle@Jontology@Reedbeta@NIV_Anteru@aras_p@matiasgoldberg I think the issue is that it is not actually designed properly. - Show replies
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