@tom_forsyth @Reedbeta @cmuratori @NIV_Anteru @aras_p @matiasgoldberg DX12 is definitely made for people who want more control.
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Replying to @esmolikowski
@tom_forsyth@Reedbeta@cmuratori@NIV_Anteru@aras_p@matiasgoldberg And as a wise man said: WIth great power comes great responsibilities.2 replies 0 retweets 2 likes -
Replying to @esmolikowski
@tom_forsyth@Reedbeta@cmuratori@NIV_Anteru@aras_p@matiasgoldberg And we've had the power on consoles for over 15 years...1 reply 0 retweets 0 likes -
Replying to @esmolikowski
@tom_forsyth@Reedbeta@cmuratori@NIV_Anteru@aras_p@matiasgoldberg Time to give the power to the desktop developers.1 reply 0 retweets 0 likes -
Replying to @esmolikowski
@esmolikowski@tom_forsyth@Reedbeta@NIV_Anteru@aras_p@matiasgoldberg The control is largely an illusion.1 reply 0 retweets 1 like -
Replying to @cmuratori
@esmolikowski@tom_forsyth@Reedbeta@NIV_Anteru@aras_p@matiasgoldberg For example, you have _less_ control of bindless than extended OGL.1 reply 0 retweets 1 like -
Replying to @cmuratori
@esmolikowski@tom_forsyth@Reedbeta@NIV_Anteru@aras_p@matiasgoldberg It is nothing like a console API in the places where it counts.2 replies 0 retweets 1 like -
Replying to @cmuratori
@cmuratori@esmolikowski@tom_forsyth@NIV_Anteru@aras_p@matiasgoldberg Yep, console APIs give lots of control bc one fixed HW target.1 reply 0 retweets 0 likes -
Replying to @Reedbeta
@cmuratori@esmolikowski@tom_forsyth@NIV_Anteru@aras_p@matiasgoldberg PC is the diametric opposite of that. Requires HW abstraction.2 replies 0 retweets 0 likes -
Replying to @Reedbeta
@Reedbeta@esmolikowski@tom_forsyth@NIV_Anteru@aras_p@matiasgoldberg Or feed-forward spec, which nobody has the balls to do :(1 reply 0 retweets 0 likes
@Reedbeta @esmolikowski @tom_forsyth @NIV_Anteru @aras_p @matiasgoldberg But they should :P
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