Finally switching over to terse types, like Jeff uses. Really like them. s32/u32 is nicer than int32/uint32. Shoulda switched long ago!
@danl2620 Not sure if I buy that. 32-bit offsets on 64-bit pointers tend to want unsigned rather than signed, I find. Easier to check.
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@cmuratori using uintptr_t? It's drastic, but I say no arithmetic or comparison involving unsigned. They're a relic of bygone era.
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@cmuratori by comparison I mean < and >. == still makes sense... - Show replies
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