@cmuratori What happens when perceived value doesn't match the cost of production?
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@ValiantCheese Because _any_ game that's any good has 50k players out there who will enjoy it. -
@ValiantCheese And at that point you don't have to care much about sales. Price the game at $15 and sale price it at $7 or something. - Show replies
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@cmuratori It's arguable that reaching audiences who wouldn't pay full price for your game can help it reach people who would. -
@ValiantCheese Yes, that is a good point.
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