@tweeting_keith @gekido Why not? All they have to do is just start only supporting WinRT APIs and let the other ones die off slowly.
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Replying to @cmuratori
@cmuratori@gekido You've lost me. I'm talking about desktop programs.2 replies 0 retweets 0 likes -
Replying to @tweeting_keith
@tweeting_keith@gekido Simple example: make D3D13 store-only.4 replies 0 retweets 0 likes -
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Replying to @tweeting_keith
@tweeting_keith@gekido They _already_ restrict D3D* to be tied to the OS version, and never backport.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@gekido Yeah, just because these things as possible doesn't mean they make strategic sense.1 reply 0 retweets 0 likes -
Replying to @tweeting_keith
@tweeting_keith@gekido _They have a monopoly on PC gaming and business software_ (90+%). And they can take 30% of that revenue.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@tweeting_keith@gekido The _only_ thing they are trying to figure out right now is how to minimize the backlash, right.1 reply 1 retweet 1 like -
Replying to @cmuratori
@tweeting_keith@gekido It makes _nothing but_ business sense for them to do it.3 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@gekido You're looking for some dastardly masterplan. In effect, this is MS looking to make money from a failing marketplace.1 reply 0 retweets 0 likes
@tweeting_keith @gekido It's not dastardly, it's just greedy, and that's what companies are in the business of doing, by law :)
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