@tweeting_keith @gekido So is there any particular reason to believe they will suddenly stop this obvious motion?
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Replying to @cmuratori
@tweeting_keith@gekido And can we at least agree that there is literally nothing to stop them from doing so? They have no competitors.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@gekido I don't think they'd ever be able to force non Store applications to do this, no.1 reply 0 retweets 0 likes -
Replying to @tweeting_keith
@tweeting_keith@gekido Why not? All they have to do is just start only supporting WinRT APIs and let the other ones die off slowly.2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@gekido You've lost me. I'm talking about desktop programs.2 replies 0 retweets 0 likes -
Replying to @tweeting_keith
@tweeting_keith@gekido Simple example: make D3D13 store-only.4 replies 0 retweets 0 likes -
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Replying to @tweeting_keith
@tweeting_keith@gekido They _already_ restrict D3D* to be tied to the OS version, and never backport.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@gekido Yeah, just because these things as possible doesn't mean they make strategic sense.1 reply 0 retweets 0 likes -
Replying to @tweeting_keith
@tweeting_keith@gekido _They have a monopoly on PC gaming and business software_ (90+%). And they can take 30% of that revenue.1 reply 0 retweets 0 likes
@tweeting_keith @gekido The _only_ thing they are trying to figure out right now is how to minimize the backlash, right.
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Replying to @cmuratori
@tweeting_keith@gekido It makes _nothing but_ business sense for them to do it.3 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@gekido Yeah, no, it really doesn't. They have that 90% share *because* Windows is largely open, not in spite of.0 replies 0 retweets 0 likes
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