@cmuratori I don't think LOCK CMPXCHG is "hundreds" of cycles, it should be tens of cycles on modern CPUs iirc
@sssmcgrath PowerPC had weaker. So 360/PS3 you needed more barriers. Soon PowerPC will not be a main plat, so maybe doesn't matter.
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@sssmcgrath Not sure about Neon, never had to port any threading stuff to it (probably will soon :/ )Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori Yeah, I had some nightmare problems on the PS3. I found the SPUs easier to work with than the PPU. I'm ~3 months from neon workThanks. Twitter will use this to make your timeline better. UndoUndo
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