@cmuratori It's a shader to filter pixel art by treating the texels in the image as boxes and only filtering when the border is on a pixel.
@mvandevander ... and put the coordinates to be the proper distance between the two pixels if you are.
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@mvandevander Does that make sense? -
@mvandevander That way you don't need to do 4 texture samples, you can just have the card do the bilinear as normal. - Show replies
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