@cmuratori managed to implement the rapidly expanding random tree you explained to me at #PowerofPlay15 , thanks! https://vine.co/v/eKVrX0nLb6i
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Replying to @bittentoastgame
@danielsound Awesome! Do you think it will be usable for what you want? Keep in mind the "drive" operation can use splines, too...2 replies 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori seems to be ^^ if I keep updating the path movement is feeling fluid and nice, kinda erratic playerlike https://vine.co/v/eKYxZQ22zzP1 reply 0 retweets 0 likes
Replying to @bittentoastgame
@danielsound Cool!!
12:34 PM - 16 May 2015
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