@rygorous I said that's crap because if driver validation is all that's keeping it from being a security issue, then it's still an issue.
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@rygorous So everything has to be memory protected on the GPU, and that's just an unfortunate requirement. -
@cmuratori@rygorous The framebuffer is tricky because it's so time-critical that adding a TLB in the path is really nasty.
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@cmuratori I can't find the thread right now, (keyword? date? anything?) but I'm pretty certain I was talking about *current* HW. -
@cmuratori I absolutely agree that everything *should* be address-translated (and fuck the perf cost, it's worth it) but right now it's not. - Show replies
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