@rygorous It was a "discussion" about why setting a framebuffer target is expensive and has to be cached to avoid revalidation.
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@rygorous I said that's crap because if driver validation is all that's keeping it from being a security issue, then it's still an issue. -
@rygorous So everything has to be memory protected on the GPU, and that's just an unfortunate requirement. - Show replies
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@cmuratori I've wanted fully virtualized GPU mem for a while... https://twitter.com/rygorous/status/424703566717005824 …https://twitter.com/rygorous/status/473584281806061568 …Thanks. Twitter will use this to make your timeline better. UndoUndo
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