Mipmapping where levels are 1+2^n in size and texels stack up directly over each other must Shirley have a name! http://pastebin.com/HYfF8dch
@tom_forsyth A is fine, I think. B, not so good, because that's a nasty calc and the card may have wanted to approximate it.
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@tom_forsyth Hence my lamentation of "why wasn't this something that was supported", because older hardware, I think you're just doomed. -
@tom_forsyth The only solution is to do a bunch of ops to compute the LOD for every texel sample. - Show replies
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