@nothings @tom_forsyth @JocelynHoule I think the 1x1 mip map broke with the border API too. You could test it, I suppose...
@nothings @tom_forsyth @JocelynHoule I have no need for them to add anything now, because _SL4 already supports this_.
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@nothings@tom_forsyth@JocelynHoule _They did_ add what I wanted, just perhaps not because of the reason I wanted it :)Thanks. Twitter will use this to make your timeline better. UndoUndo
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@nothings@tom_forsyth@JocelynHoule OpenGL shading language version 4. - Show replies
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