A full explanation of my confusion regarding the common way MIP-mapping is spec'd: http://pastebin.com/Sn6uQRfj (cc @tom_forsyth @JocelynHoule)
@nothings @tom_forsyth @JocelynHoule It was apparently never actually implemented (per the previous discussion).
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@nothings@tom_forsyth@JocelynHoule Vendors just allocated larger textures and wasted the unused space, supposedly. -
@nothings@tom_forsyth@JocelynHoule So I believe the reason it was pulled is because it was not a feature :) - Show replies
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