I think either a) I don't really understand MIP mapping, or b) MIP mapping isn't really right and probably should be done differently.
@NoHatCoder And then they tried to solve these problems with "texture borders" but that totally failed and they pulled it out...
-
-
@NoHatCoder ... but the real answer has always just been that the coordinates have been wrong all along, no? Am I missing something? -
@cmuratori That seems right. Actually, the old Omega drivers had a forced setting switch called "Alternate pixel centre", guess what it did. - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.