@cmuratori @dougbinks Yesterday heard somebody saying "immediate-style" and I thought it conveyed something more open-ended
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Replying to @ocornut
@ocornut@dougbinks I need to put up an updated video :/ I should probably just do it as part of Handmade Hero sometime soon...1 reply 0 retweets 1 like -
Replying to @cmuratori
@ocornut@dougbinks Because the whole conceptual space there is very deep and important and goes beyond UI, so people should understand it.1 reply 0 retweets 0 likes -
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Replying to @ocornut
@ocornut@cmuratori For a quick overview of some of the nightmare past of graphics, look up retained mode and DirectX history for example.1 reply 0 retweets 0 likes -
Replying to @dougbinks
@dougbinks@ocornut DirectX was a relative latecomer. OpenInventor and so on were the real pioneers of bad RM APIs :P1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@ocornut Yeah, I used IrisGL when I was an academic, stayed away from OpenInventor. Didn't want to scare the young uns...1 reply 0 retweets 0 likes -
Replying to @dougbinks
@dougbinks@ocornut It's funny to think about the days when non-consumer graphics hardware was faster than consumer graphics hardware :P1 reply 0 retweets 1 like -
Replying to @cmuratori
@cmuratori@dougbinks Mirrors the dying concept of arcade games. They used to be the better hardware consumers would never have at home.1 reply 0 retweets 0 likes -
@ocornut @dougbinks It's too bad because these days you could make a BITCHIN arcade machine. Imagine like a bank of Xeon Phis?
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Replying to @cmuratori
@ocornut@dougbinks Of course I don't know what you'd actually _do_ with them, but... JUST THINK OF THE FLOPS, MAN!!!1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@ocornut Given the potential for interesting installations, I wonder if VR + huge FLOPS could bring back arcarde?1 reply 0 retweets 0 likes - Show replies
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