2) Is there a good technical paper somewhere that talks about "HDR blooming" that is actually based on real physical phenomenon?
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Replying to @cmuratori1 reply 0 retweets 3 likes
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Replying to @dougbinks
@cmuratori Also some other links here: https://extremeistan.wordpress.com/2014/09/24/physically-based-camera-rendering/ … - most camera model based.1 reply 0 retweets 2 likes -
Replying to @dougbinks
@cmuratori If you're still interested, found this via@Kaplanyan on Lens Simulation (ray tracing but still useful): http://cg.ivd.kit.edu/publications/pubhanika/2014_lenssim.pdf …1 reply 0 retweets 1 like
Replying to @dougbinks
@dougbinks @Kaplanyan I read that one! It was definitely interesting.
2:19 AM - 2 Apr 2015
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