I'm still at chapter 48 of @handmade_hero but there is a "design bug" and I can't keep silent more time, so here it goes, @cmuratori:
@Atridas87 It's actually 16x11, but in the dungeons the way they drew it makes it look otherwise (count the trees: http://www.mobygames.com/game/nes/legend-of-zelda/screenshots/gameShotId,31369/ …)
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@cmuratori totally acurateThanks. Twitter will use this to make your timeline better. UndoUndo
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@Atridas87 But we jettisoned tiles completely later on, so we are now free to make worlds however we want, with arbitrary-sized doors. -
@Atridas87 And people overwhelmingly were in favor of smooth-scrolling, so, only the "dungeons" will be room-aligned as well. - Show replies
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