OpenGL peoples SUMMON: so, what's the story with texture borders? They were there, now they're deprecated... what happened?
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@cmuratori@nothings Without going into NDA'd details, you'd be surprised how often GPU memory layouts involve padding out to the next pow2. -
@cmuratori@nothings "Allocate 4x the storage and then require 32k alignment? Ah, fuck it, that's why we have 8GB of GDDR5."
End of conversation
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