@cmuratori @egonelbre Do you think it is a compute or a storage/precision issue? Could approximate, e.g. gamma=2
@won3d @egonelbre Post a screenshot showing a meaningful player-facing difference and I'll believe you!
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@cmuratori@egonelbre It is bad netiquette to request hard evidence in a twitter discussion!Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori@won3d ... w/o gamma the blending looks darker i.e. darker outlines, but no noticable differencepic.twitter.com/4qS1dlPQlB
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@cmuratori@won3d except at the shadows part; so if you want to do lights with blending then probably needs gamma handling
End of conversation
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