@cmuratori @handmade_hero also, in the blending it's not taking gamma into account - am I missing something or simply doesn't matter?
@egonelbre 2D games can often get by without handling gamma at all, although sometimes it matters (starfields, for example).
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@egonelbre 3D photorealistic rendering (or at least realistically lit) games are where it really matters a lot.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori Sure... With games it's always, whatever looks good enough :)Thanks. Twitter will use this to make your timeline better. UndoUndo
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