It's kind of weird to me that GPUs don't have planar textures now, I guess... maybe it shouldn't be weird to me, but it is?
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@cmuratori@webmarco It rather depends on how the work can be divided. If you need all chans simultaneously, probably better interleaved. -
@cmuratori@webmarco (1/2) Assuming texture data is > cache size and given typical min mem bursts are, 32~128 bytes, you could waste - Show replies
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