It's kind of weird to me that GPUs don't have planar textures now, I guess... maybe it shouldn't be weird to me, but it is?
@sqaxomonophonen Like if I had to guess I'd say it was because they need to support RGB565 or things like this, and it's too hard planar?
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@cmuratori doesn't sound much harder... I only know OpenGL, do other APIs support planar textures? -
@sqaxomonophonen It's a GPU thing, not an OpenGL thing. I only mentioned OpenGL because I wasn't sure if maybe I was missing something.
End of conversation
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