It's kind of weird to me that GPUs don't have planar textures now, I guess... maybe it shouldn't be weird to me, but it is?
@cmuratori Wouldn't it be more efficient to always be planar? Or are tex units totally on the interleaved path, and there's no going back?
-
-
@cmuratori Because GPU cores now always operate "planar" now, don't they? Ie., SIMD lanes are 16 or 32 wide R-R-R... etc., not R-G-B-A... -
@cmuratori So it just seems weird that textures are still all about interleaving. What am I missing? - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.