@cmuratori have you looked at Zelda: A Link to the Past for handling height? https://www.youtube.com/watch?v=V_cl7fRiu8M&t=114 …
@owensd They don't ever seem to handle height in that game, do they? It's all just one Z level that is drawn to look otherwise?
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@cmuratori Yeah, you can go under bridges/platforms, for example. What they do no do is render the stuff on top transparently.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori here is a better video: https://www.youtube.com/watch?v=Z6hjG6MCcZ8&t=1728 … -
@owensd Ah, OK - it's slowly coming back to me now :) Do you ever transition between up/down on one of those overhang rooms? - Show replies
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