fixed point is 100x more useful than float or double for the ranges of values games deal with... wonder why c/c++ dont have one built in
@tylerglaiel @JustASquid ... this isn't a fair test for "float", because float can be 2x wider than the others, but you're gimping it :)
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@cmuratori@JustASquid i was mostly concerned over the performance compared to double anywayThanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori@JustASquid also for the record this is my multiplication function http://pastebin.com/EgAjA1f4 -
@tylerglaiel@JustASquid Do you want to just paste in the whole set of functions you were using? (+=, *=, and initialization) - Show replies
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@cmuratori@JustASquid I have one that doesn't involve casting to __int128 for this too, but it was slowerThanks. Twitter will use this to make your timeline better. UndoUndo
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