fixed point is 100x more useful than float or double for the ranges of values games deal with... wonder why c/c++ dont have one built in
@tylerglaiel @JustASquid Maybe we'll take a look at this on Handmade Hero because double should (generally) be faster. Also...
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@tylerglaiel@JustASquid ... this isn't a fair test for "float", because float can be 2x wider than the others, but you're gimping it :) -
@cmuratori@JustASquid i was mostly concerned over the performance compared to double anyway
End of conversation
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