@cmuratori As resources go have you read C.Petzold's Programming Windows?What's your opinion on it?
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Replying to @npatsiouras
@npatsiouras I originally learned the basics of Windows programming from his "Programming Windows 3.1" book, or whatever it was called...1 reply 0 retweets 0 likes -
Replying to @cmuratori
@npatsiouras That was over two decades ago, though :)1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori From what I've heard there aren't that many changes when it comes to Win32 API.At least until Win7.1 reply 0 retweets 0 likes -
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Replying to @npatsiouras
@npatsiouras It depends on what you consider "the Win32 API". There have been massive numbers of additions almost constantly.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@npatsiouras And, yeah, DIBSections still work, but you'd never want to actually ship something using them - you need to use Direct3D, etc.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@npatsiouras There's been 2 new audio APIs... 3, actually, I guess... etc., etc.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori I see.Will you be using Direct3D or some other kind of graphics API for the final version of HH?2 replies 0 retweets 0 likes
@npatsiouras Not sure yet. Hopefully there will be an OpenGL 5.x by then that is Mantle-like, but if not, then D3D12 maybe.
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