@mvandevander @AbnerCoimbre @cmuratori What is this I don't even...
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Replying to @todpunk
@todpunk@AbnerCoimbre@cmuratori It's a 7DRL I made in 2013.2 replies 0 retweets 0 likes -
Replying to @mvandevander
@mvandevander@todpunk@AbnerCoimbre It's was still very refreshing to play a new Zelda-esque game! They don't make them like they used'ta.1 reply 0 retweets 0 likes -
Replying to @cmuratori
@cmuratori@todpunk@AbnerCoimbre Yeah I had just played Zelda 1 right before then. I still think that could become a cool game1 reply 0 retweets 0 likes -
Replying to @mvandevander
@cmuratori@todpunk@AbnerCoimbre I like Binding of Isaac conceptually, but I would rather it play like Zelda instead of a shooter.1 reply 0 retweets 0 likes -
Replying to @mvandevander
@cmuratori@todpunk@AbnerCoimbre But that type of game requires a critical mass of content before it starts being good.1 reply 0 retweets 0 likes -
Replying to @mvandevander1 reply 0 retweets 1 like
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Replying to @AbnerCoimbre
@AbnerCoimbre@cmuratori@todpunk Sure, a roguelike needs to have a certain amount of unpredictability.1 reply 0 retweets 0 likes -
Replying to @mvandevander
@mvandevander@AbnerCoimbre@todpunk But... CHEESEBURGER.1 reply 1 retweet 1 like -
Replying to @cmuratori
@cmuratori@AbnerCoimbre@todpunk I still have interest in pursuing the roguelike Zelda game idea, but perhaps I'll see how HH turns out.1 reply 0 retweets 0 likes
@mvandevander @AbnerCoimbre @todpunk Well it is definitely a "roguelike Zelda game"!
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Replying to @cmuratori
@cmuratori@AbnerCoimbre@todpunk As much as I hate the term roguelike, yeah. I would do it very differently to the HH approach though.0 replies 0 retweets 0 likesThanks. Twitter will use this to make your timeline better. UndoUndo
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