"Why don't you just use Unity and C#?" Well, here's how Tetris plays in Unity/C# on the PS4: http://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 … (via @gabrielverdon)
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Replying to @cmuratori
@cmuratori@gabrielverdon Not a great example because those performance problems are a result of hopeless developers.1 reply 0 retweets 0 likes -
Replying to @AquaGeneral
@cmuratori@gabrielverdon It would be possible to make a Unity C# version and a C/C++ perform virtually identically.1 reply 0 retweets 1 like -
Replying to @AquaGeneral
@cmuratori@gabrielverdon I just read your last few tweets... it makes my response rather redundant.1 reply 0 retweets 0 likes
Replying to @AquaGeneral
@AquaGeneral @gabrielverdon Well, Twitter certainly doesn't make it easy :) It's almost impossible to see what someone said in toto!
7:17 PM - 19 Dec 2014
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