@cmuratori @Demruth @gabrielverdon Unity and C# are fine. Blame too aggressive release schedules and a lack of thorough QA, not proven tech.
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Replying to @JulianSpillane
@JulianSpillane@cmuratori@Demruth@gabrielverdon agreed. Unity on PS4 is just fine, runs like a champ at 60fps for our game.1 reply 0 retweets 0 likes -
Replying to @sloankelly
@sloankelly@JulianSpillane@Demruth@gabrielverdon I'm not blaming anyone. I'm point out that you can't "just use X and Y".1 reply 1 retweet 1 like -
Replying to @cmuratori
@sloankelly@JulianSpillane@Demruth@gabrielverdon You still have to know what you're doing, or your game runs like shit.1 reply 1 retweet 1 like -
Replying to @cmuratori
@sloankelly@JulianSpillane@Demruth@gabrielverdon People always tell me you don't need to learn low-level programming, right...2 replies 0 retweets 1 like -
Replying to @cmuratori
@sloankelly@JulianSpillane@Demruth@gabrielverdon ... because you can "just use Unity" or "just use XNA" or whatever.1 reply 1 retweet 1 like -
Replying to @cmuratori
@sloankelly@JulianSpillane@Demruth@gabrielverdon Well the answer is no, you sure can't. You still have to know what's going on.1 reply 1 retweet 1 like -
Replying to @cmuratori
@sloankelly@JulianSpillane@Demruth@gabrielverdon And this is just one of many examples (I've been saving them up for a nice rant :)3 replies 0 retweets 1 like -
Replying to @cmuratori
@cmuratori@sloankelly@Demruth@gabrielverdon Issue, really.1 reply 0 retweets 0 likes -
Replying to @JulianSpillane
@JulianSpillane@sloankelly@Demruth@gabrielverdon And to be clear, I do hope someday they _don't_ have to care...1 reply 0 retweets 2 likes
@JulianSpillane @sloankelly @Demruth @gabrielverdon ... but I really think people need to understand that that day has not yet come.
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