"Why don't you just use Unity and C#?" Well, here's how Tetris plays in Unity/C# on the PS4: http://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 … (via @gabrielverdon)
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Replying to @cmuratori
@cmuratori@gabrielverdon well Unity 4 isn't great when it comes to performance but it's not *this* bad. This is just really shoddy coding..1 reply 0 retweets 0 likes -
Replying to @logicalerror
@logicalerror this is@cmuratori fault for not doing@handmade_hero two years earlier. ..@gabrielverdon1 reply 0 retweets 0 likes -
Replying to @pplux
@pplux@logicalerror@cmuratori@gabrielverdon And to be clear, it's not Unity's "fault". It's that engines haven't gotten that far yet.1 reply 0 retweets 1 like
@pplux @logicalerror @gabrielverdon Engines simply aren't at a place where you can stop thinking about what the machine is doing.
4:45 AM - 18 Dec 2014
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