What was the first shipping game to have full 3D perspective-correct texture mapping? System Shock? Under a Killing Moon?
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Replying to @cmuratori
@cmuratori Could have been Descent as well, but I can't seem to find what the actual initial release date of Descent was.6 replies 1 retweet 3 likes -
Replying to @cmuratori
@cmuratori I think Descent was only correct every 16 pixels or something like that as well? Search the http://comp.graphics archives :)1 reply 0 retweets 0 likes
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