What was the first shipping game to have full 3D perspective-correct texture mapping? System Shock? Under a Killing Moon?
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@cmuratori All these games are very close to each other in terms of when they shipped... -
@cmuratori I remember a racing game before Descent, but been unable to track it down. Very poor, almost just a tech demo - Show replies
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@cmuratori Descent was released around March 1995Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori but, I think a demo for Descent was released Dec. 23, 1994 - so, SS probably still barely beats its releaseThanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori of course, you should just ask@MattToschlog who just joined Twitter :)Thanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori Have you seen this https://www.youtube.com/watch?v=JrHAMzV_OII … ? I find it beautifully brazenThanks. Twitter will use this to make your timeline better. UndoUndo
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@cmuratori I think Descent was only correct every 16 pixels or something like that as well? Search the http://comp.graphics archives :) -
@jhoesing Well, so was Quake, but we're going to give that to them :)
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